Server Rules

Know the law

All rules apply server-wide. Read every section relevant to your chosen role before connecting. Ignorance is not an accepted defence.

10 General Rules16 Combat Rules17 Police Rules9 EMS Rules11 Gang Rules17 Community Rules0 tolerance ban policy
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General Gang Rules
01

WARGang Wars Require Justification

Gang wars must have a valid, built-up reason documented over multiple interactions. You cannot declare war simply because you dislike another gang.

02

LIMIT6 vs 6 Maximum

Maximum players involved in any single hostile criminal scenario is 6 vs 6 unless a staff member approves otherwise.

Kidnapping Rules
01

KIDNAPValid RP Reason Required

You must have a valid RP reason to kidnap a player.

02

KIDNAPActive RP — No Instant Cuff

You must actively RP the kidnapping — no instant /cuff and drag.

03

KIDNAPNo Repeat Kidnapping

Kidnapping the same player twice within 2 hours is not allowed.

04

KIDNAP45-Minute Hostage Limit

The hostage must be released or handed to EMS/police within 45 minutes.

Robbing Players
01

ROBGive Chance to Comply

Give the victim a chance to comply before using force.

02

ROBNo Robbing Fresh Spawns

You may not rob a player who has just respawned (within 5 minutes).

03

ROBOne Rob Per Hour

You may not rob the same player more than once per hour.

Operations & Activity
01

OPSDrug Operation Zones

Drug operations may not be conducted within 100m of a hospital, police station, or spawn zone.

02

OPSNo Targeting New Players

Initiating criminal activity on a new player (white-listed indicator or under 5 hours playtime) is prohibited.

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Gang activity must always be grounded in RP. Mass shootings with zero context, unregistered wars, and repeat targeting of new players will result in faction removal and bans for leaders.